Unmotivated it will just give coins. Do you remove obsolete goods buildings? : forgeofempires - reddit Ofvourse, delete everything that doesn't give attack. At least in my opinion. Do the events. They provide a random reward including 5 goods, x amount of medals, x coins, and x supplies. It's not a bad idea to hold into a few from the previous age. For a better experience, please enable JavaScript in your browser before proceeding. :). I'm a new player though, so I don't have special buildings that can provide goods (except for the new Treasury). Generally speaking, how long do you need to keep goods production buildings of earlier ages? Discussion - Guild Goods/Donations of Every Building Should Count in Goods Buildings - Forge of Empires - Wiki EN From the progessive age and up some of the new goods buildings and boosted by the older goods . Also, finishing GE every week gives me the One-Ups and Reno kits needed to upgrade goods producing specials. steal something produced by one building. 48:00:00 960,000 960,000 300 = 6(30) or 60. Currently there are 96 different types of goods buildings in the game. You can usually trade down 1 or 2 era for goods if you need them. At least its how I find this game fun so far. Read up on what a 1.9 thread is and why it's much better than swap threads. Build this as early as you can and get it to level 80 as early as you can. I like to have 4-5 barracks for them and get through GE1 and a few more fights in GE2 with them. If youve made it all the way to AF while still running regular goods buildings, I feel like youve probably aged up way too fast and might need to cool it. I guess I need to stop thinking in terms in what's right or wrongI'm a bit of a perfectionist and have low tolerance for not being good at things personally, so it's difficult! The Goods Synthesizers make it possible to produce the previous Venus Colony goods and Venus Carbon in your main city on Earth. 24:00:00 640,000 640,000 200 = 4(20) or 40 Do you plan to release new Ages? For a better experience, please enable JavaScript in your browser before proceeding. 4) Where possible make coins hourly during the day and make goods using the 8 hour option overnight. The sooner you get rid of them, the better. I try to keep as many goods buildings as possible. JavaScript is disabled. You can delete them or not, up to you and how you play. If youve got a lot of event buildings, participate in gvg and/or have a CF, then you most likely dont need goods buildings, even the event ones like sleigh builders. Hang on there. Coins should be about double of Supplies. Essential Info for Forge of Empires addicts. Ok guys thanks for the advice, also what about production like Stone mason and Marble mason will i need them again also i have two weaving mills should i delete both or just one. They provide a random reward including 5 goods, x amount of medals, x coins, and x supplies. how many per day? Thanks everyone for being patient with me. Although I really am antsy to get moving to later ages, You should not think about moving out of IA until you have 100 of. Forge of Empires - City Layout Tutorial Big Dog Sports Gaming 227 subscribers Subscribe 319 57K views 6 years ago Forge of Empires - Game tips that will help you dominate your world. I think you can drop some of those buildings, however choose carefully. Forge of Empires Wiki 4,618 pages Explore City Player Trending Community in: Buildings Goods Buildings Category page Edit The category for all articles related to Goods Buildings . You must log in or register to reply here. There's usually enough goods traders around for you to buy the goods required for the GB for X amount of fps. You can always re build them if you feel you need them. You can only ever select 8 troops no matter what era you're in. Altho you can have terrace farms for the same reason, and they give goods if you run them on 8hr timers, they're mostly used for fps on a 24hr, but they're huge, and event buildings easily replace them now, since they give both fps and goods on a collection every 24hrs. for example Basbalt of EMA goods are very sarce and in high demand. Having a high amount of Life Support means that the player will receive a discount in the cost of goods production on the Space Age Colonies. Alright what are peoples thoughts on this? Read all about the Anniversary Event 2023 . You should also check foe websites to see how many of what goods you need to stock for the next era. JavaScript is disabled. At higher level, the CF provides a lot of goods from RQ quests, and if you're placing maxed event buildings in your city, then you're also getting a decent supply of goods. 08:00:00 1,080,000 1,080,000 20 = 8(40) But now i see: it does not!!! And in most of my advanced cities (2 CE, 1 FE 1 OFE) I have not had goods buildings at all in a long, long time. They take up a lot of space. Forge turns 11 this year! The farther you advance the less important previous tower competition is relevant. I still have the spearfighters up to mounted archers I placed most recently. Incredibly convenient to know exactly how many Goods were needed for tech and planning appropriately. I've been looking around my neighborhood to see other cities and it's kind of split between having older era goods buildings and just their current/last era. I always go for the highest era goods building i have the boost for, you can trade down later on. Once you build the Traz, you can build older military buildings to build up a supply of units for your needs, then delete the buildings when you;re done with them. When will I be able to delete them and reclaim the space? Bet you got a ton of PE Goods. FoE-Info - Chrome Web Store - Google Chrome Legend: COG = "Cost of Goods" - Total of both supplies and coins (same number of each) needed to pay for the goods required build the GB. As long as you have event buildings at your current age, or FE since you're in AF, then I would check the antique dealer for sleigh builders on the buy it now side and get some. Hey. No. The Arc (80) - S This is the best, most important great building in the game. You are using an out of date browser. Yes. Is there a guideline or list of goods needed in each age? For most players the goods buildings are the main source of goods. Forge of Empires Wiki is a FANDOM Games Community. Most, if not all of them give a lot of goods. This might be a dumb question but are rogues the same thing as unattached? Yes, you should get rid of old military buildings. Goods Buildings | Forge of Empires Wiki | Fandom I am now in the Arctic Era and I am starting to have problems with enough space to build on. GB's that produce goods, modern era and beyond.. Sink or Swim? It may not display this or other websites correctly. You must log in or register to reply here. Just keep goods buildings from your era and the last one. Should I be getting rid of buildings up to a certain era, or just continue stockpiling until I hit a mark I'm happy with. Note: You only get back 25% of what you paid for, so you will soon lose resources if you keep selling buildings and rebuilding them. Keeping 2 ages of boosted goods buildings is a good idea. So start building them and leveling them. How do you delete buildings in Forge of Empires? There will be a huge rise in its numbers and it will be very . This is not normally a good idea for most players, but since my guild is spread out over so many eras it is an easy way to help out lower age players and cuts my trading in half. To reach the full production potential the player should acquire a corresponding good deposit for a good building. The game is designed for you to demolish and replace with better buildings as you move through the ages. The era of goods they make depends on the era of the building itself (so even if you're in CE, if the building is still ME, you get ME goods). Don't forget your Continent Map for claiming province section. Tune in to celebrate the Forge's birthday with style and check out our new merge mechanic as you pave your way towards the Grand Prize - the glorious Tower of Conjunction! Upgrade military buildings - and all other buildings - to your current age. You must log in or register to reply here. It may not display this or other websites correctly. To reach the full production potential the player should acquire a corresponding good deposit for a good building. But as the price goes up, the tournaments become progressively less valuable, and therefore a waste of time and space (if you're keeping older age barracks for that purpose). So far I can only select 8 fighters to go to battle, does that change as you go higher in level? To remove a building, open the construction menu. I know that if you delete buildings you get back some of the goods it costs to build them. people say the get from reccurring quests with CF, but how many quests do you complete per day? Eventually you won't needs goods buildings. Depends on what you want to do with your city. 08:00:00 320,000 320,000 100 = 2(10) or 20 ..should i be using BA instead since the defending armies are BA? So I wonder, what goods buildings should I take down - if any? Press J to jump to the feed. Most reduce barracks down to specific ones for their era and build an Alcatraz GB to produce bigger numbers of troops. How does one buy FPS with higher age goods? I would really like answers to all of this instead of the same vague advice you're all giving. The primary uses for goods are . Isn't the Gb you are after Dynamic Tower? I have no goods buildings and have not had any since PE. Haven't done that in years. It may not display this or other websites correctly. You are using an out of date browser. Get a Chteau- youll never need another goods/supply building again. 1 Bronze Age; 2 Iron Age; 3 Early Middle Ages; 4 High Middle Ages; 5 Late Middle Ages; 6 Colonial Age; 7 Industrial Age; 8 Progressive Era; 9 Modern Era; Argggh. I wanted to know was it worth even keeping the goods buildings? that is used from here on out. I should have never left Progressive era.. i can not stand Modern Era.. i am stuck here! To begin with, the player has to build the Goods Buildings on their Space Colony (not in the main city on Earth). I have only fought the first 16 encounters so far, but have completed 64 encounters since I started. Forge of Empires Tips & Guide: As a big fan of Age of Empire, Elvenar or Total War sagas, I was one of the first to try the Guilds. For example Colonial Age goods for Modern Era Goods Buildings. You are using an out of date browser. Contents 1 Buildings 2 Blueprints 3 Construction 4 Upgrade 5 Bonuses 6 Donation 7 Deleting 8 See also Buildings Blueprints All Blueprints can be viewed in the inventory menu which is located at the bottom left orange "inventory" icon of the screen. I love the idea of getting 50 of everything before moving on. Your actual era's goods are supported by GbG and Frontenac; previous era's goods should come from some event buildings in general, but getting Future era goods should not be a problem (as a lot of people stand there for long time). The rogues make all the difference, IMO. To mark this notable occasion, we've completely re-vamped our Anniversary Event. Get your goods from Event Buildings, GB's, Terrace Farms, Tribal Squares, Sunken Treasures, and Sleigh Builders. In the Space Ages, starting with Space Age Mars, the whole concept of producing goods works quite differently than from earlier ages. Menu closes instead and hotkey doesn't change! You must log in or register to reply here. A community to discuss all things Forge of Empires! There used to be a thread on this forum that showed how many of each Goods of each of each type of each Era were needed for the tech tree.